GelatinousCylinder@ttrpg.network to RPGMemes @ttrpg.networkEnglish · 3 years agoIt is widely believed that monks have too few resources, here's a house rule I made for my campaign's monk player. (Made in 1 minute)ttrpg.networkimagemessage-square23linkfedilinkarrow-up1102arrow-down17
arrow-up195arrow-down1imageIt is widely believed that monks have too few resources, here's a house rule I made for my campaign's monk player. (Made in 1 minute)ttrpg.networkGelatinousCylinder@ttrpg.network to RPGMemes @ttrpg.networkEnglish · 3 years agomessage-square23linkfedilink
minus-squarejjjalljs@ttrpg.networklinkfedilinkarrow-up19·3 years agoKi points should be per-encounter. But I really really want to kill the “adventuring day” dead. I think a lot of players would have significantly more fun if it wasn’t the core of DND.
minus-squaregramathy@lemmy.worldlinkfedilinkEnglisharrow-up1·3 years agoPer encounter maybe with a bonus daily pool for short bursts of power that gets a partial refill on a short rest?
minus-squareforvirreth@lemmy.worldlinkfedilinkEnglisharrow-up1·3 years agoDo you mean so it was balanced around encounters instead of rests? If so, yes please
Ki points should be per-encounter.
But I really really want to kill the “adventuring day” dead. I think a lot of players would have significantly more fun if it wasn’t the core of DND.
Per encounter maybe with a bonus daily pool for short bursts of power that gets a partial refill on a short rest?
Do you mean so it was balanced around encounters instead of rests? If so, yes please