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It’s not just me, but seems to affect Godot c# deployments to mobile
https://github.com/godotengine/godot/issues/97859
Worked fine on desktop
Ahh, it’s not an issue about SQLite but about whether the right libraries are bundled by Godot. Got it, that explains it.
It’s weird tho because everything looks like it’s there inside the apk. 🤷


