• @kromem@lemmy.world
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    2 years ago

    That interacting with the smallest parts of our universe changes them from behaving like continuous waves to discrete objects.

    It was weird enough a century ago when it was first figured out, along with all the associated weirdness like information erasure reverting behavior back to behaving like a wave.

    But now we are regularly building procedurally generated worlds where continuous seed functions deterministically placing world geometry convert to discrete voxels when interacted with in order to track state changes.

    TL;DR: The building blocks of our universe behave much like how we currently build randomly generated virtual worlds where free agents can interact with them. It’s wild this isn’t being discussed more than it is.